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Short and willowy, Agapanthus is obviously more kin to a tree than to any of the humanoid Clans, though at first glance his body structure resembles that of any mammalian humanoid. His skin is a milky color, and has the smooth, subtly pitted texture of a flower petal, and he has no facial hair, nor fingernails. The long green vines that curl from where hair would be sprout tiny leaves and equally tiny, sweet-smelling flowers. Set in a narrow, smooth face, his eyes are the color of bluebells and are framed by long green lashes, and his lips are thin and the same pale color blue.
Agapanthus' features are ultimately androgynous, though he wears masculine clothes and has a tenor pitch to his voice. He is wholly asexual, possessing neither defining sexual features nor the desire to reproduce.
Age: Unknown.
Height: 5'2” (cm)
Weight: 134 lbs (kg)
Sex: Asexual. (Identifies as male for social purposes.)
Point Cost: 400/400
Templates Used: N/A
Size: Medium
Body Stat: 5 (50)
Mind Stat: 6 (60)
Soul Stat: 8 (80)
Base Combat Value: 6
Attack Combat Value: 6 (+4 when wielding Whips/Chains)
Defense Combat Value: 6
Damage Multiplier: 5
Health Points: 85
Energy Points: 85
Shock Value: 27
Damage [Rope of Thorns]: 50 (35 Non-Elemental + 15 Water) | [5 (Weapon Level) x 5 (Damage Multiplier)] + [6+4 (Attack Combat Value + Whips and Chains Bonus) + 10 (Water; Weapon Elemental Affinity) + 5 (Water; Racial Elemental Affinity]
Level: 1
Points Used: 0/Level (0) [Racial Attribute (Fire Vulnerability)]
Progression: Linear
Relevant Stat:
Bonus: +1/Level to all Water based rolls, +5 Water Damage inflicted, -5 Water Damage taken.
Vulnerability: -1/Level to all Fire based rolls, -5 Fire Damage inflicted, +5 Fire Damage taken.
Level: 4
Points Used: 5/Level (20)
Relevant Stat: Body (Defending) or Soul (Attacking)
Progression: Linear; 1/2/3/4/5 x Level
Bonus:
Level: 2
Points Used: 2/Level (4)
Relevant Stat: Body
Progression: Linear; One Ability/Level
Bonus:
Level: 2
Points Used: 2/Level (4)
Relevant Stat: Soul
Progression: Linear; One Application/Level
Bonus:
Level: 3
Points Used: 2/Level (6)
Relevant Stat: N/A
Progression: Linear; One Ability/Level
Bonus:
Level: 3
Points Used: 2/Level (6)
Relevant Stat: N/A
Progression: Linear
Bonus: +1 Dice Re-roll (per game session)/Level
Level: 3
Points Used: 2/Level (6)
Relevant Stat: N/A
Progression: Linear
Bonus: +5 Energy Points/Level
Level: 2
Points Used: 15/Level (30)
Relevant Stat: N/A
Progression: Linear
Bonus: + 1 Action per Round/Level
Level: 4
Points Used: 2/Level (8)
Relevant Stat: Body or Mind
Progression: Linear
Bonus: +1 Sense/Level
Level: 4
Points Used: 2/Level (8)
Relevant Stat: N/A
Progression: Linear
Bonus: +5 HP/Level
Level: 4
Points Used: 3/Level (12)
Relevant Stat: N/A
Progression: Linear
Bonus: + 1 Attack Combat Value/Level
Level: 4
Points: 3/Level (12)
Relevant Stat: Body
Description: The ability to perform feats of agility with minimal chance for injury. Includes jumping, flipping, contorting, and reacting quickly.
Level: 4
Points: 3/Level (12)
Relevant Stat: Body
Description: The ability to perform feats of agility with minimal chance for injury. Includes jumping, flipping, contorting, and reacting quickly.
Level: 8
Points: 1/Level (8)
Relevant Stat: Mind
Description: This field covers scientific knowledge of how living things function.
Level: 5
Points: 1/Level (5)
Relevant Stat: Mind
Description: This field covers scientific knowledge of how living things function.
Level: 4
Points: 2/Level (8)
Relevant Stat: Body
Description: The ability to scale vertical surfaces with or without the use of specialized equipment.
Level: 6
Points: 2/Level (12)
Relevant Stat: Mind
Description: Knowledge of how to heal the body.
Level: 5
Points: 3/Level (15)
Relevant Stat: Body
Description: The ability to move silently.
Level: 6
Points: 1/Level (6)
Relevant Stat: Mind
Description: Scientific training in the way the universe works, including the necessary background knowledge.
Level: 6
Points: 1/Level (6)
Relevant Stat: Mind (sometimes Body)
Description: The ability to find food and shelter in the outdoors, to avoid natural hazards, and to identify edible and useful wild plants and animals.
Flaw: -3
Description: Agapanthus does not possess – or typically need – a sense of taste, as he does not take his nourishment in a traditional manner.
Flaw: -4
Description: Agapanthus requires at least one hour of sunlight each day for the process of photosynthesis. After three days of receiving no sunlight, he begins to suffer the effects of starvation as if he needed normal nourishment.
The Rope of Thorns is crafted from a braided mass of thick, green vines that seem to sprout from a the long wooden handle. All along the length of the vines sprout vicious thorns – as well as fresh green leaves, suggesting that the whip-like weapon is living.
Base Item: Whip
Weapon Level: 5 (Base 1 + Weapon 4)
Total Cost: 16
Variables:
Restrictions:
Otherwise appearing to be a simple glass ball, the heart of the Sunlight Orb contains a honey-colored liquid that sloshes about then the Orb is tilted. When activated, the Orb gives off a brilliant glow like that of the noonday sun.
Base Item: Glass Orb (Unique)
Item Level: N/A
Total Cost: 21
Variables:
Restrictions:
Additional Notes
Activation of the Sunlight Orb does not trigger Agapanthus' Variable Intensity Regeneration (Limited: Sunlight) or any other healing effect requiring the presence of true sunlight.